package awa.imu; /* */ import javax.media.j3d.*; import javax.vecmath.*; public class Ground extends javax.media.j3d.TransformGroup { public Ground() { Shape3D shape; Color3b green = new Color3b((byte) 0, (byte) 132, (byte) 0); Color3b[] colGrn = {green, green, green, green}; QuadArray wing2 = new QuadArray(4, GeometryArray.COORDINATES | GeometryArray.COLOR_3); wing2.setCoordinate (0, new Point3f (-5f, -2f, -5f )); wing2.setCoordinate (1, new Point3f (-5f, -2f, 5f )); wing2.setCoordinate (2, new Point3f (5f, -2f, 5f )); wing2.setCoordinate (3, new Point3f (5f, -2f, -5f )); wing2.setColors(0, colGrn); shape = new Shape3D(wing2); this.addChild(shape); } }